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Steve & Zombie Amigurumi Pattern

Steve & Zombie Amigurumi Pattern
4.6β˜…Rating
8-10 HoursTime Needed
1.7KMade This
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Advanced Level

Designed for experienced crocheters, these patterns involve intricate designs and complex techniques to challenge and inspire.

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All-Day Adventure

Requires 8-10 hours, ideal for a full day of immersive crocheting.

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Whimsical Buddy

Playful characters full of personality, designed to spark imagination and become cherished playtime favorites.

About This Steve & Zombie Amigurumi Pattern

Steve & Zombie Amigurumi Pattern crochet pattern - detailed view

Perfect for a gaming den display or as a rugged companion for a little adventurer, these handmade figures are a thoughtful gift that any fan of the blocky world will recognize instantly.

Why You'll Love This Steve & Zombie Amigurumi Pattern

I honestly fell in love with this pattern the moment I saw the method for the movable armsβ€”using safety eyes as joints is such a brilliant, 'why didn't I think of that' moment! It gives the toys so much personality. I also really enjoyed the challenge of the facial colorwork; it feels like you're painting with yarn to get those pixel features just right. It is a deeply satisfying project that looks incredibly professional when finished.

Steve & Zombie Amigurumi Pattern step 1 Steve & Zombie Amigurumi Pattern step 2 Steve & Zombie Amigurumi Pattern step 3 Steve & Zombie Amigurumi Pattern step 4

Switch Things Up

There is something so nostalgic about Minecraft, isn't there? I remember the first time I saw those blocky landscapes and thinking how perfectly they would translate into crochet. The challenge, of course, is making something naturally roundβ€”like crochetβ€”look perfectly square.

When I was working on this pattern, I spent a lot of time perfecting the corner decreases. Using sc3tog is really the secret sauce here. It creates those sharp turns that give Steve his iconic look. I also experimented with the arm joints for ages before settling on the safety eye method. It's so much more durable than just sewing them on, and it makes the finished toy feel like a real 'collectible' rather than just a plushie.

If you're feeling adventurous, you could even use this basic body and head shape to create other characters from the game. A Creeper or an Enderman would be super easy to adapt from this base! Just play with the colors and height. I've found that using a slightly smaller hook than the yarn suggests helps keep the fabric stiff, which really helps maintain that 'box' shape we're going for. I can't wait to see your blocky creations! Happy hooking!

Common Mistakes & How to Fix Them

βœ— The square shape of the head relies on the sc3tog decreases being perfectly aligned; if they shift, your corners will look rounded or slanted.βœ— When jointing the arms with safety eyes, ensure you don't catch any stuffing in the washer, or the arm won't rotate smoothly.βœ— The plastic inserts for the feet can slip if they aren't cut to the exact size of the sole, causing the legs to wobble when standing.βœ— Color changes on the face can create a lot of bulk inside the head; keep your floats loose enough so the fabric doesn't pucker but tight enough to stay tidy.

Steve & Zombie Amigurumi Pattern

Get ready to bring the blocky world of your favorite sandbox game to life with this detailed Steve and Zombie duo. You will love how these iconic characters take shape, from their perfectly square heads to the clever way their arms move. It is a fantastic project for any gamer in your life, or just a fun way to challenge your colorwork skills. Grab your hook and let's start building these pixelated friends one stitch at a time!

Advanced 8-10 Hours

Materials Needed for Steve & Zombie Amigurumi Pattern

β€” Main Fabric

  • 01
    Gazzal Jeans (50g/170m) 4ply yarn in beige for Steve's skin and hands
  • 02
    YarnArt Jeans (50g/160m) 4ply yarn in brown for Steve's hair, beard, and sword details
  • 03
    YarnArt Jeans (50g/160m) 4ply yarn in navy blue for pants
  • 04
    YarnArt Jeans (50g/160m) 4ply yarn in turquoise for Steve's shirt
  • 05
    Gazzal Jeans (50g/170m) 4ply yarn in dark gray for boots and sword grip
  • 06
    Gazzal Jeans (50g/170m) 4ply yarn in green for the Zombie's skin
  • 07
    Gazzal Jeans (50g/170m) 4ply yarn in dark green for the Zombie's hair
  • 08
    YarnArt Jeans (50g/160m) 4ply yarn in light gray for the sword blade
  • 09
    Small amounts of black and white yarn for eye embroidery

β€” Tools Required

  • 01
    2.0 mm crochet hook
  • 02
    Two pairs of safety eyes (to be used as joints for the arms)
  • 03
    Sharp scissors
  • 04
    Tapestry needle for sewing and facial embroidery
  • 05
    Stitch markers
  • 06
    High-quality fiberfill stuffing
  • 07
    A small piece of flat, thick plastic (like a container lid) for the soles

Progress Tracker

0% Complete

β€” 1. Steve's Head :

Info :

Work in brown yarn to start the top of the head.

Round 1 :

Make a MR and work 8 sc into it (8)

Round 2 :

Repeat (1 sc, 3in1) 4 times (16)

Round 3 :

2 sc, repeat (3in1, 3 sc) 3 times, 3in1, 1 sc (24)

Round 4 :

3 sc, repeat (3in1, 5 sc) 3 times, 3in1, 2 sc (32)

Round 5 :

4 sc, repeat (3in1, 7 sc) 3 times, 3in1, 3 sc (40)

Round 6 :

5 sc, repeat (3in1, 9 sc) 3 times, 3in1, 4 sc (48)

Round 7 :

6 sc, repeat (3in1, 11 sc) 3 times, 3in1, 5 sc (56)

Round 8 :

7 sc, repeat (3in1, 13 sc) 3 times, 3in1, 6 sc (64)

Round 9 :

Work 64 sc into the BLO (64)

Round 10-12 :

Work 3 rounds of 64 sc in each (64)

Info :

Begin alternating colors for the hair and face: brown, blue, white, and beige.

Round 13-14 :

25 sc in brown, 15 sc in beige, 24 sc in brown (64)

Round 15-16 :

23 sc in brown, 19 sc in beige, 22 sc in brown (64)

Round 17-18 :

18 sc in brown, 3 sc in beige, 2 sc in brown, 2 sc in beige, 3 sc in white, 3 sc in blue, 3 sc in beige, 3 sc in blue, 3 sc in white, 2 sc in beige, 2 sc in brown, 3 sc in beige, 17 sc in brown (64)

Round 19 :

18 sc in brown, 7 sc in beige, 3 sc in white, 3 sc in blue, 3 sc in beige, 3 sc in blue, 3 sc in white, 7 sc in beige, 17 sc in brown (64)

Round 20-21 :

18 sc in brown, 29 sc in beige, 17 sc in brown (64)

Round 22-23 :

18 sc in brown, 10 sc in beige, 2 sc in brown, 5 sc in beige, 2 sc in brown, 10 sc in beige, 17 sc in brown (64)

Round 24 :

15 sc in brown, 13 sc in beige, 9 sc in brown, 13 sc in beige, 14 sc in brown (64)

Round 25 :

15 sc in brown, 13 sc in beige, 9 sc in brown, 27 sc in beige (64)

Info :

Switch to beige yarn only for the remainder of the head.

Round 26 :

7 sc, repeat (sc3tog, 13 sc) 3 times, sc3tog, 6 sc (56)

Round 27 :

6 sc, repeat (sc3tog, 11 sc) 3 times, sc3tog, 5 sc (48)

Round 28 :

5 sc, repeat (sc3tog, 9 sc) 3 times, sc3tog, 4 sc (40)

Info :

Pack the head firmly with stuffing before the hole gets too small.

Round 29 :

4 sc, repeat (sc3tog, 7 sc) 3 times, sc3tog, 3 sc (32)

Round 30 :

3 sc, repeat (sc3tog, 5 sc) 3 times, sc3tog, 2 sc (24)

Round 31 :

2 sc, repeat (sc3tog, 3 sc) 3 times, sc3tog, 1 sc (16)

Round 32 :

1 sc, repeat (sc3tog, 1 sc) 3 times, sc3tog (8)

Info :

Finish with a sl st, cut yarn, and pull the remaining opening closed.

β€” 2. Steve's Palms :

Info :

Make 2 using beige yarn.

Round 1 :

ch 5, starting in 2nd ch from hook: 1 inc, 2 sc, 3 sc in last ch, rotate to work other side of ch: 3 sc (10)

Round 2-9 :

Work 8 rounds of 10 sc in each (10)

Info :

Do not stuff. Flatten the piece and work 5 sc through both layers to close.

Fingers :

From the last stitch: ch 4, 3 sc back down the ch, 3 sl st along the palm edge, ch 4, 3 sc back down the ch. Sew these finger loops to Round 1 of the palm.

β€” 3. Steve's Arms :

Info :

Make 2 using beige yarn.

Round 1 :

Create a MR and work 8 sc into it (8)

Round 2 :

Repeat (1 sc, 3in1) 4 times (16)

Round 3 :

Work 16 sc into the BLO (16)

Info :

Sew the palm piece to this end of the arm as shown in the assembly photos.

Round 4-8 :

Work 5 rounds of 16 sc in each (16)

Colour Change :

Switch to turquoise yarn.

Round 9-14 :

Work 6 rounds of 16 sc in each (16)

Info :

Leave a long tail (about 40 cm) for finishing the top of the arm after it is attached to the body.

Round 15 :

After joining to body: repeat (1 sc, sc3tog) 4 times (8)

β€” 4. Steve's Legs :

Info :

Make 2 starting with dark gray yarn.

Round 1 :

Make a MR and work 8 sc into it (8)

Round 2 :

Repeat (1 sc, 3in1) 4 times (16)

Round 3 :

2 sc, repeat (3in1, 3 sc) 3 times, 3in1, 1 sc (24)

Round 4 :

Work 24 sc into the BLO (24)

Round 5-6 :

Work 2 rounds of 24 sc in each (24)

Info :

Cut a square of plastic and place it inside the sole to keep the foot flat.

Colour Change :

Switch to navy blue yarn.

Round 7 :

Work 24 sc into the BLO (24)

Round 8-15 :

Work 8 rounds of 24 sc in each (24)

Round 16 - Leg 1 :

Work 17 sc, then sl st and fasten off, leaving a long tail for sewing.

Round 16 - Leg 2 :

Work 24 sc. Do not cut the yarn; we will continue to the body from here.

β€” 5. Steve's Body :

Info :

Position the legs and sew 6 sc together between them to join. Continue in blue.

Round 1 :

4 sc, 2 sc in the join area, 13 sc (blue), 2 sc (turquoise), 3 sc, 2 sc in the join area, 14 sc (blue) (40)

Round 2 :

19 sc in blue, 2 sc in turquoise, 19 sc in blue (40)

Round 3-4 :

17 sc in blue, 6 sc in turquoise, 17 sc in blue (40)

Colour Change :

Switch to turquoise yarn.

Round 5 :

Work in BLO for the blue stitches and both loops for the turquoise stitches: 40 sc (40)

Round 6-14 :

Work 9 rounds of 40 sc in each (40)

Round 15-16 :

24 sc in turquoise, 4 sc in beige, 12 sc in turquoise (40)

Round 17-18 :

22 sc in turquoise, 8 sc in beige, 10 sc in turquoise (40)

Round 19 :

6 sc in turquoise, then move your stitch marker to this position as the new start of the round.

Round 20 :

5 sc, sc3tog, 3 sc, sc3tog, 1 sc (turquoise), 10 sc (beige), 1 sc, sc3tog, 3 sc, sc3tog, 5 sc (turquoise) (32)

Info :

Stuff the legs and body firmly. Continue only in turquoise.

Round 21 :

4 sc, sc3tog, 1 sc, sc3tog, 10 sc, sc3tog, 1 sc, sc3tog, 4 sc (24)

Round 22 :

4 sc, sc3tog, 10 sc, sc3tog, 1 sl st. Fasten off with a long tail for the head.

β€” 6. The Sword :

Blade - Rnd 1 :

Using light gray, make a MR and work 6 sc into it (6)

Blade - Rnd 2 :

Work 6 sc (6)

Blade - Rnd 3 :

Work 6 inc (12)

Blade - Rnd 4-19 :

Work 16 rounds of 12 sc in each (12)

Blade - Finish :

Flatten and work 6 sc through both layers. Fasten off.

Grip - Rnd 1 :

Using dark gray, make a MR and work 6 sc into it (6)

Grip - Rnd 2-3 :

Work 2 rounds of 6 sc in each (6)

Grip - Rnd 4 :

Switch to brown: 2 sc, 1 dec, 2 sc (5)

Grip - Rnd 5-7 :

Work 3 rounds of 5 sc in each (5)

Grip - Rnd 8 :

Switch to dark gray: 5 inc (10)

Grip - Rnd 9 :

Work 10 inc (20)

Grip - Rnd 10 :

Work 20 sc (20)

Grip - Rnd 11 :

Repeat (1 sc, 1 inc) 10 times (30)

Info :

Finish with a sl st and leave a tail. Insert the blade into the grip and sew together. Add embroidered stripes if you like.

β€” 7. Zombie's Head :

Round 1-9 :

Work exactly as instructed for Steve's head using dark green yarn.

Round 10 :

Work 64 sc in green (64)

Round 11-12 :

32 sc in dark green, 4 sc in green, 28 sc in dark green (64)

Round 13-14 :

25 sc in dark green, 15 sc in green, 24 sc in dark green (64)

Round 15-16 :

23 sc in dark green, 19 sc in green, 22 sc in dark green (64)

Round 17-18 :

18 sc in dark green, 3 sc in green, 2 sc in dark green, 2 sc in green, 6 sc in black, 3 sc in green, 6 sc in black, 2 sc in green, 2 sc in dark green, 3 sc in green, 17 sc in dark green (64)

Round 19 :

18 sc in dark green, 7 sc in green, 6 sc in black, 3 sc in green, 6 sc in black, 7 sc in green, 17 sc in dark green (64)

Round 20-21 :

18 sc in dark green, 29 sc in green, 17 sc in dark green (64)

Round 22-23 :

18 sc in dark green, 10 sc in green, 2 sc in dark green, 5 sc in green, 2 sc in dark green, 10 sc in green, 17 sc in dark green (64)

Round 24 :

15 sc in dark green, 13 sc in green, 9 sc in dark green, 13 sc in green, 14 sc in dark green (64)

Round 25 :

15 sc in dark green, 13 sc in green, 9 sc in dark green, 27 sc in green (64)

Round 26-32 :

Follow the decrease pattern for Steve's head using green yarn.

β€” 8. Zombie's Arms :

Info :

Zombie arms are made without separate palms.

Round 1-8 :

Follow Steve's arm pattern using green yarn.

Round 9-13 :

Work 5 rounds of 16 sc in green (16)

Round 14-19 :

Switch to turquoise and work 6 rounds of 16 sc (16)

Assembly Instructions

  • Insert safety eyes into the body between Rounds 18 and 19 on each side to act as joints.
  • Push the safety eye stems through the arms about two rounds down from the top edge, ensuring the fingers face the correct way.
  • Secure the safety eyes with washers from inside the body and stuff the body and arms firmly around them.
  • Finish the top of the arms by crocheting Round 15 and sewing the small hole closed.
  • Align the head with the body opening and sew it securely around the perimeter of the neck.
  • Embroider small white highlights on the eyes of the Zombie to give them that classic undead look.
  • Place the sword in Steve's hand and sew it into position if you want him to hold it permanently.

Important Notes

  • πŸ’‘I highly recommend using the 'X-shape' or 'yarn under' single crochet technique to prevent the stitches from shifting and to keep the square faces symmetrical.
  • πŸ’‘Stuffing is key for these characters; make sure to pack the corners of the head and feet firmly to maintain that blocky silhouette.
  • πŸ’‘The plastic inserts in the feet are a game-changerβ€”they allow the toys to stand up on their own for display.
  • πŸ’‘When doing the complex colorwork on the face, carry your yarn loosely across the back to avoid pulling the fabric tight.
  • πŸ’‘If the safety eyes feel too loose as joints, you can add a small circle of felt between the washer and the crochet fabric for extra friction.

I'm so excited for you to finish your Steve and Zombie! These two are such a fun project, especially with that clever jointing technique that makes them feel like real action figures. Whether they're destined for a bookshelf or a toy box, they're sure to bring a smile to any fan's face. If you run into any trouble with the square shaping, just remember to keep your tension steady and trust the process. I'd love to see how your blocky buddies turned out, so please share your progress! Happy crafting and enjoy your new pixelated friends! 🧢🧡✨

You ask,

we answer.

FAQs

What exactly is the 'X-shape' single crochet and do I have to use it?

The X-shape is achieved by 'yarning under' instead of 'yarning over'. While not strictly required, it creates a denser fabric with stitches that stack directly on top of each other. This prevents the 'lean' you often see in crochet, which is vital for keeping the square faces of these characters perfectly aligned.

Can I use safety eyes for the face instead of embroidering them?

You certainly can, but the pixelated look is much easier to achieve with embroidery or by following the color changes in the pattern. If you use safety eyes, place them around Round 18, but keep in mind they will look more 'round' than the traditional game characters.

My head isn't looking very square, what did I do wrong?

The square shape comes from the sc3tog (single crochet 3 together) stitches. Make sure these are placed exactly at the corners. If your tension is loose, the corners may look rounded; try stuffing the corners extra firmly to help define the edges.

How do the safety eyes work as arm joints?

It is a clever trick! You treat the safety eye like a bolt. You put the eye through the body, then through the arm, and then put the washer on inside the body. This allows the arm to rotate 360 degrees just like a real jointed doll.